Character creation involves selecting a Class (Doc, Freestyler, Jacker, Street Magician, Thug, or Trigger Man), distributing a points pool into Stats (Attributes), including Agility, Brains, Might, and Soul. Characters select a number of “Skillz” (Skills) and distribute points into them. Characters also have and gain Abilities as they gain levels. A variety of derived attributes are also calculated. Opposed action resolution involves a modified 2d6 roll compared against a target.
The fairly typical game system is coupled with a humorous and “over the top” quasi-fantasy setting with numerous major elements derived from the “gangsta” scene.
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