Designer | Richard Garfield Lukas Litzsinger |
Publisher | Fantasy Flight Games |
Players | 2 |
Playtime | 30 mins |
Suggested Age | 14 and up |
Expands | Android: Netrunner |
Additional Info |
135103/android-netrunner-a-study-in-static
http://boardgamegeek.com/forum/1340917/android-netrunner-a-study-in-static/reviews
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Note: This is not a standalone product and you’ll need the base game?Android: Netrunner?to play.
Time is relative. Time can be manipulated. The fourth Data Pack in the “Genesis Cycle” for?Android: Netrunner,?A Study in Static?focuses on developing each faction’s traditional strengths even as it opens up new strategies for players to explore; each of the four Corporations receives a new piece of ice, and all three Runners receive a new icebreaker. New resources and agendas permit players to pursue tightly focused deck builds centered around an increasing number of tricks and traps. Meanwhile,?A Study in Static?also allows players to reevaluate their existing decks and reconfigure them for greater efficiency.
With their advancements in ice, icebreakers, and hardware, the sixty new cards from?A Study in Static?(three copies each of twenty individual cards) escalate the game’s cyberstruggles to a new form of art. No longer do the factions content themselves to building and breaking snares and subroutines; they turn their attentions to the flow of time itself. So much as time is a matter of perception and of movement,?A Study in Static?is a study in the ability to accelerate and impede the passage of time.
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